A haptic interface designed for a self-driving car. Stewart II builds upon the previous Stewart conceptthat allows for a haptic dialogue between car and driver. The new prototype is fully interactive and will be used for future research and testing in an autonomous vehicle. The final objective is to design a haptic language that enables intuitive communication between man and machine.
Special thanks to the people at Renault's Research Centre in Silicon Valley, check out my experience with them here.
Eindhoven, The Netherlands
Gold A'Design Award winner
Engineering and Technical Design
2016 - 2017
Stewart II is the next iteration of the original Stewart concept developed in 2015 by Felix Ros at Eindhoven University of Technology. Stewart II can read user input in two degrees of freedom (DOF), and since it is based on a stewart platform, it is able to output in 6 DOF. It uses these output to communicate the intentions of an autonomous vehicle whilst listening to user intentions that are expressed through haptic gestures. Both intentions are being communicated through Stewart and make it possible for the user and the car to have a dialogue about what action should be executed. Hopefully, this interaction will lead to a mutual relationship between man and machine.
Stewart II is the result of numerous iterations in both hardware and software. By using an iterative design process and reflecting by making. The result is a reliable prototype that serves as a research tool for future testing in a car simulator, and potentially an actual autonomous vehicle.
The prototype possesses three communicative properties: location awareness, intensity and mode awareness. By consistent interactions and through the use of virtual fixtures, Stewart II is able to convey expressive haptic feedback and feedforward. All of this is made possible through Stewart’s haptic capabilities and without the need of any visual feedback.
An interface such as Stewart aims to keep the driving experience personal, yet increase safety and efficiency. It should provide a sense of control for the user, especially in difficult traffic situations. Also limited emotional driving should be possible since I believe this is part of the western car culture and will eventually make a better driving experience.
There are still many uncertainties whether this type of interaction is really as compelling as it appears. With the assistance of Stewart II in future research, these uncertainties will be resolved and could make way for a new type if interaction between man and machine for future product development.